An integrated list will be added in a later version of this page.
deckcolor (default) |
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Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown). MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode). |
This search will use the mana cost of the card. |
cardcolor |
More strict, as this will look at each card individually and will show it if it is one of the chosen colors. The empty field will find colorless cards (lands, artifacts). |
This search uses a generic color code of the card. |
Specials | |
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0 | Some cards cost 0, some have no mana cost. This is not the same. |
X | ...finds X in the mana cost. |
(W/U) | Hybrid is written like this. |
(B/P) | Phyrexian is written like this. |
2(W/B)U | mixture of Hybrid and normal mana cost |
GU/4WU | Split cards are written like this. |
Expansions |
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Unglued (UGL) |
Unhinged (UNH) |
Promo cards (PPR) |
Card types |
Conspiracy |
Ongoing Scheme |
Phenomenon |
Plane |
Scheme |
usage | means |
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3 | cards with a value of 3 |
4- | cards with a value of 4 or more |
5-6 | cards with a value of 5 or 6 |
-7 | cards with a value of up to 7 |
Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Mana symbols | |
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{W} | Mana costs in card text are written in curly brackets. |
{W/U} {W/P} | Hybrid and Phyrexian mana costs use a slash. |
{T} | Tap symbol |
{S}, {Q} | Snow mana, Untap symbol |
Placeholders | |
CARDNAME KARTENNAME ~ | references the card itself by name |
CARDTYPE | references the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant) |
NULL | finds cards where the text is empty |
1 |
Arguel's Blood Fast
(Arguels Blutentsagung)
Legendary Enchantment {1}{B}, Pay 2 life: Draw a card. At the beginning of your upkeep, if you have 5 or less life, you may transform Arguel's Blood Fast.
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CMC: 2 Color: Black Tags | ||||||||||||||||||||||
2 |
Benalish Commander
(Benalischer Kommandant)
Creature - Human Soldier (*/*) Benalish Commander's power and toughness are each equal to the number of Soldiers you control. Suspend X-{X}{W}{W}. X can't be 0. (Rather than cast this card from your hand, you may pay {X}{W}{W} and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) Whenever a time counter is removed from Benalish Commander while it's exiled, create a 1/1 white Soldier creature token.
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CMC: 4 Color: White Tags | ||||||||||||||||||||||
3 |
Brine Elemental
(Laugenelementar)
Creature - Elemental (5/4) Morph {5}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Brine Elemental is turned face up, each opponent skips their next untap step.
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CMC: 6 Color: Blue Tags | ||||||||||||||||||||||
4 |
Bronze Bombshell
(Bronzene Sexbombe)
Artifact Creature - Construct (4/1) When a player other than Bronze Bombshell's owner controls it, that player sacrifices it. If the player does, Bronze Bombshell deals 7 damage to the player.
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CMC: 4 Color: Colorless Tags | ||||||||||||||||||||||
5 |
Call to Arms
(Mobilmachung)
Enchantment As Call to Arms enters the battlefield, choose a color and an opponent. White creatures get +1/+1 as long as the chosen color is the most common color among nontoken permanents the chosen player controls but isn't tied for most common. When the chosen color isn't the most common color among nontoken permanents the chosen player controls or is tied for most common, sacrifice Call to Arms.
obsoleted by Honor of the Pure |
CMC: 2 Color: White Tags | ||||||||||||||||||||||
6 |
Consuming Ferocity
(Verzehrende Grausamkeit)
Enchantment - Aura Enchant non-Wall creature Enchanted creature gets +1/+0. At the beginning of your upkeep, put a +1/+0 counter on enchanted creature. If that creature has three or more +1/+0 counters on it, it deals damage equal to its power to its controller, then destroy that creature and it can't be regenerated.
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CMC: 2 Color: Red Tags | ||||||||||||||||||||||
7 |
Coral Trickster
(Korallenschlawiner)
Creature - Merfolk Rogue (2/1) Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Coral Trickster is turned face up, you may tap or untap target permanent.
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CMC: 2 Color: Blue Tags | ||||||||||||||||||||||
8 |
Drop of Honey
Enchantment At the beginning of your upkeep, destroy the creature with the least power. It can't be regenerated. If two or more creatures are tied for least power, you choose one of them. When there are no creatures on the battlefield, sacrifice Drop of Honey.
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CMC: 1 Color: Green Tags | ||||||||||||||||||||||
9 |
Endrek Sahr, Master Breeder
(Endrek Sahr, Meisterzüchter)
Legendary Creature - Human Wizard (2/2) Whenever you cast a creature spell, create X 1/1 black Thrull creature tokens, where X is that spell's converted mana cost. When you control seven or more Thrulls, sacrifice Endrek Sahr, Master Breeder.
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CMC: 5 Color: Black Tags | ||||||||||||||||||||||
10 |
Fathom Seer
(Einsichtiger Seher)
Creature - Illusion (1/3) Morph-Return two Islands you control to their owner's hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Fathom Seer is turned face up, draw two cards.
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CMC: 2 Color: Blue Tags | ||||||||||||||||||||||
11 |
Floodgate
(Schleusentor)
Creature - Wall (0/5) Defender (This creature can't attack.) When Floodgate has flying, sacrifice it. When Floodgate leaves the battlefield, it deals damage equal to half the number of Islands you control, rounded down, to each nonblue creature without flying.
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CMC: 4 Color: Blue Tags | ||||||||||||||||||||||
12 |
Flourishing Defenses
(Florierende Verteidigung)
Enchantment Whenever a -1/-1 counter is put on a creature, you may create a 1/1 green Elf Warrior creature token.
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CMC: 5 Color: Green Tags | ||||||||||||||||||||||
13 |
Force Bubble
(Blase der Macht)
Enchantment If damage would be dealt to you, put that many depletion counters on Force Bubble instead. When there are four or more depletion counters on Force Bubble, sacrifice it. At the beginning of each end step, remove all depletion counters from Force Bubble.
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CMC: 4 Color: White Tags | ||||||||||||||||||||||
14 |
Garruk Relentless
(Garruk der Unbarmherzige)
Legendary Planeswalker - Garruk When Garruk Relentless has two or fewer loyalty counters on him, transform him. 0: Garruk Relentless deals 3 damage to target creature. That creature deals damage equal to its power to him. 0: Create a 2/2 green Wolf creature token.
link to Garruk, the Veil-Cursed |
CMC: 4 Color: Green Tags | ||||||||||||||||||||||
15 |
Grafted Exoskeleton
(Aufgepfropftes Exoskelett)
Artifact - Equipment Equipped creature gets +2/+2 and has infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Whenever Grafted Exoskeleton becomes unattached from a permanent, sacrifice that permanent. Equip {2}
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CMC: 4 Color: Colorless Tags | ||||||||||||||||||||||
16 |
Hidden Predators
(Verborgene Jäger)
Enchantment When an opponent controls a creature with power 4 or greater, if Hidden Predators is an enchantment, Hidden Predators becomes a 4/4 Beast creature.
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CMC: 1 Color: Green Tags | ||||||||||||||||||||||
17 |
Homarid
Creature - Homarid (2/2) Homarid enters the battlefield with a tide counter on it. At the beginning of your upkeep, put a tide counter on Homarid. As long as there is exactly one tide counter on Homarid, it gets -1/-1. As long as there are exactly three tide counters on Homarid, it gets +1/+1. Whenever there are four or more tide counters on Homarid, remove all tide counters from it.
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CMC: 3 Color: Blue Tags | ||||||||||||||||||||||
18 |
Ludevic's Test Subject
(Ludevics Testobjekt)
Creature - Lizard Egg (0/3) Defender {1}{U}: Put a hatchling counter on Ludevic's Test Subject. Then if there are five or more hatchling counters on it, remove all of them and transform it.
link to Ludevic's Abomination |
CMC: 2 Color: Blue Tags | ||||||||||||||||||||||
19 |
Maelstrom Djinn
(Mahlstrom-Dschinn)
Creature - Djinn (5/6) Flying Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Maelstrom Djinn is turned face up, put two time counters on it and it gains vanishing. (At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
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CMC: 8 Color: Blue Tags | ||||||||||||||||||||||
20 |
Mana Vortex
Enchantment When you cast this spell, counter it unless you sacrifice a land. At the beginning of each player's upkeep, that player sacrifices a land. When there are no lands on the battlefield, sacrifice Mana Vortex.
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CMC: 3 Color: Blue Tags |
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