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Card tags find cards by functions. A reference for the card tags can be found in the blog / documentation.
An integrated list will be added in a later version of this page.
Note that the color selector has two modes (the switch is found in the advanced options)
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Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown).
MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode).
This search will use the mana cost of the card.
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More strict, as this will look at each card individually and will show it if it is one of the chosen colors.
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You can chose more than one color by holding the CTRL key.
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2(W/B)Umixture of Hybrid and normal mana cost
GU/4WUSplit cards are written like this.
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If you want to find them, you have to check this box.
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3cards with a value of 3
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Enter the card text or parts of the card text here. For cards not matching the given text, use the unequal selector (found in advanced options).
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references the card itself by name
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1
Arguel's Blood Fast (Arguels Blutentsagung)


Legendary Enchantment

{1}{B}, Pay 2 life: Draw a card. At the beginning of your upkeep, if you have 5 or less life, you may transform Arguel's Blood Fast.

XLNV17
SetsXLNV17
RarityRMR




CMC: 2
Color: Black

Tags
carddraw 1
transform
trigger game state
trigger upkeep
2
Benalish Commander (Benalischer Kommandant)


Creature - Human Soldier (*/*)

Benalish Commander's power and toughness are each equal to the number of Soldiers you control. Suspend X-{X}{W}{W}. X can't be 0. (Rather than cast this card from your hand, you may pay {X}{W}{W} and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) Whenever a time counter is removed from Benalish Commander while it's exiled, create a 1/1 white Soldier creature token.

PLC
SetsPLC
RarityR




CMC: 4
Color: White

Tags
haste
scale creature
token soldier
trigger game state
trigger upkeep
3
Brine Elemental (Laugenelementar)


Creature - Elemental (5/4)

Morph {5}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Brine Elemental is turned face up, each opponent skips their next untap step.

TSPDD2C14DD3_JVCA25
SetsTSPDD2C14DD3A25
RarityUUUUU




CMC: 6
Color: Blue

Tags
morph
no untap
trigger game state
trigger morph
turnstructure
turnstructure untap
4
Bronze Bombshell (Bronzene Sexbombe)


Artifact Creature - Construct (4/1)

When a player other than Bronze Bombshell's owner controls it, that player sacrifices it. If the player does, Bronze Bombshell deals 7 damage to the player.

DIS
SetsDIS
RarityR




CMC: 4
Color: Colorless

Tags
damage player
sacrifice itself
trigger game state
5
Call to Arms (Mobilmachung)


Enchantment

As Call to Arms enters the battlefield, choose a color and an opponent. White creatures get +1/+1 as long as the chosen color is the most common color among nontoken permanents the chosen player controls but isn't tied for most common. When the chosen color isn't the most common color among nontoken permanents the chosen player controls or is tied for most common, sacrifice Call to Arms.

IAME3
SetsIAME3
RarityRU


obsoleted by Honor of the Pure


CMC: 2
Color: White

Tags
chose color
masspump
sacrifice itself
trigger game state
6
Consuming Ferocity (Verzehrende Grausamkeit)


Enchantment - Aura

Enchant non-Wall creature Enchanted creature gets +1/+0. At the beginning of your upkeep, put a +1/+0 counter on enchanted creature. If that creature has three or more +1/+0 counters on it, it deals damage equal to its power to its controller, then destroy that creature and it can't be regenerated.

MI
SetsMI
RarityU




CMC: 2
Color: Red

Tags
anti-regeneration
damage player
pump power 1
removal
trigger game state
trigger upkeep
7
Coral Trickster (Korallenschlawiner)


Creature - Merfolk Rogue (2/1)

Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Coral Trickster is turned face up, you may tap or untap target permanent.

TSPDDN
SetsTSPDDN
RarityCC




CMC: 2
Color: Blue

Tags
morph
tap
trigger game state
trigger morph
untap
8
Drop of Honey


Enchantment

At the beginning of your upkeep, destroy the creature with the least power. It can't be regenerated. If two or more creatures are tied for least power, you choose one of them. When there are no creatures on the battlefield, sacrifice Drop of Honey.

ANME4
SetsANME4
RarityRR




CMC: 1
Color: Green

Tags
anti-regeneration
destroy creature
removal
sacrifice itself
trigger game state
trigger upkeep
9
Endrek Sahr, Master Breeder (Endrek Sahr, Meisterzüchter)


Legendary Creature - Human Wizard (2/2)

Whenever you cast a creature spell, create X 1/1 black Thrull creature tokens, where X is that spell's converted mana cost. When you control seven or more Thrulls, sacrifice Endrek Sahr, Master Breeder.

TSPC13MM2
SetsTSPC13MMB
RarityRRR




CMC: 5
Color: Black

Tags
cast spell
drawback game state
sacrifice itself
scale converted mana cost
token thrull
trigger game state
10
Fathom Seer (Einsichtiger Seher)


Creature - Illusion (1/3)

Morph-Return two Islands you control to their owner's hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Fathom Seer is turned face up, draw two cards.

TSPDD2DDNC14DD3_JVCA25
SetsTSPDD2DDNC14DD3A25
RarityCCCCCC




CMC: 2
Color: Blue

Tags
bounce land 2
carddraw 2
morph
trigger game state
trigger morph
11
Floodgate (Schleusentor)


Creature - Wall (0/5)

Defender (This creature can't attack.) When Floodgate has flying, sacrifice it. When Floodgate leaves the battlefield, it deals damage equal to half the number of Islands you control, rounded down, to each nonblue creature without flying.

MI
SetsMI
RarityU




CMC: 4
Color: Blue

Tags
damage creature
defender
drawback effect restriction
evasion
massremoval
sacrifice itself
scale land
trigger game state
trigger leaves play
12
Flourishing Defenses (Florierende Verteidigung)


Enchantment

Whenever a -1/-1 counter is put on a creature, you may create a 1/1 green Elf Warrior creature token.

SHM
SetsSHM
RarityU




CMC: 5
Color: Green

Tags
counter -1/-1
token elf
token warrior
trigger game state
13
Force Bubble (Blase der Macht)


Enchantment

If damage would be dealt to you, put that many depletion counters on Force Bubble instead. When there are four or more depletion counters on Force Bubble, sacrifice it. At the beginning of each end step, remove all depletion counters from Force Bubble.

SCG
SetsSCG
RarityR




CMC: 4
Color: White

Tags
counter manipulation
prevent
sacrifice itself
trigger end of turn
trigger game state
14
Garruk Relentless (Garruk der Unbarmherzige)


Legendary Planeswalker - Garruk

When Garruk Relentless has two or fewer loyalty counters on him, transform him. 0: Garruk Relentless deals 3 damage to target creature. That creature deals damage equal to its power to him. 0: Create a 2/2 green Wolf creature token.

ISDV17
SetsISDV17
RarityMRMR


link to Garruk, the Veil-Cursed


CMC: 4
Color: Green

Tags
damage creature
removal
token wolf
trigger game state
15
Grafted Exoskeleton (Aufgepfropftes Exoskelett)


Artifact - Equipment

Equipped creature gets +2/+2 and has infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Whenever Grafted Exoskeleton becomes unattached from a permanent, sacrifice that permanent. Equip {2}

SOM
SetsSOM
RarityU




CMC: 4
Color: Colorless

Tags
counter -1/-1
poison
pump power 2
pump toughness 2
sacrifice creature
trigger game state
16
Hidden Predators (Verborgene Jäger)


Enchantment

When an opponent controls a creature with power 4 or greater, if Hidden Predators is an enchantment, Hidden Predators becomes a 4/4 Beast creature.

UZ
SetsUZ
RarityR




CMC: 1
Color: Green

Tags
change animate enchantment
trigger game state
17
Homarid


Creature - Homarid (2/2)

Homarid enters the battlefield with a tide counter on it. At the beginning of your upkeep, put a tide counter on Homarid. As long as there is exactly one tide counter on Homarid, it gets -1/-1. As long as there are exactly three tide counters on Homarid, it gets +1/+1. Whenever there are four or more tide counters on Homarid, remove all tide counters from it.

FE
SetsFE
RarityC




CMC: 3
Color: Blue

Tags
counter manipulation
pump power 1
pump toughness 1
trigger game state
trigger upkeep
18
Ludevic's Test Subject (Ludevics Testobjekt)


Creature - Lizard Egg (0/3)

Defender {1}{U}: Put a hatchling counter on Ludevic's Test Subject. Then if there are five or more hatchling counters on it, remove all of them and transform it.

ISD
SetsISD
RarityR


link to Ludevic's Abomination


CMC: 2
Color: Blue

Tags
counter manipulation
defender
trigger game state
19
Maelstrom Djinn (Mahlstrom-Dschinn)


Creature - Djinn (5/6)

Flying Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Maelstrom Djinn is turned face up, put two time counters on it and it gains vanishing. (At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

FUT
SetsFUT
RarityR




CMC: 8
Color: Blue

Tags
evasion
morph
sacrifice itself
trigger game state
trigger morph
trigger upkeep
20
Mana Vortex


Enchantment

When you cast this spell, counter it unless you sacrifice a land. At the beginning of each player's upkeep, that player sacrifices a land. When there are no lands on the battlefield, sacrifice Mana Vortex.

DKME3
SetsDKME3
RarityRR




CMC: 3
Color: Blue

Tags
counterspell itself
destroy land
land destruction
sacrifice land
trigger game state
trigger upkeep
found
38
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